Subject: Re: Global Strings (fwd)
From: [email-masked] (Jose Elias)
To: [email-masked], [email-masked]
Date: Tue, 7 Sep 93 10:37:56 -0400

I just want to add to the whole thing that IN THE CASE OF AMOS
(i.e.: GAMES, AND GFX STUFF), GoTos and Gosubs seem ok to me,
since all you wanna do is optimize your code, and this is one
part where structured programming languages fall behind.
Also, someone mentioned that *REAL* languages almost never use
GOTOs, *BUT* what about Assembly Language? This is the most
*REAL* of all languages in the sense that it gives you the
most power over the computer, and as a matter of fact, there's
more gotos in assembly than in basic (i.e.: JMP, Jump, ect...).

Sincerely,
	hacker

p.s.: I DO realize that structuralization helps in understanding,
      BUT it doesn't in functionality and the pure hacking spirit!!!